News

Kalamba Games adds Denmark, its tenth European market

The Malta and Kraków studio now holds a Danish supplier licence. With ten markets live, the question is no longer where it can supply but how it keeps up with ten sets of rules.

Kalamba Games has a Danish supplier licence, announced on 13 August 2026. For a studio we already record as live in ten markets, the useful question is not whether it can supply Denmark but what holding ten regulated positions at once actually costs.

What was announced

The studio said it had been granted a supplier licence in Denmark covering its video slots portfolio. Chief commercial officer John Cutler called Denmark “a highly respected regulated market”. The announcement did not name the regulator, give a licence number, or name operators — the Danish supplier regime is administered by Spillemyndigheden, the Danish Gambling Authority.

What Denmark asks of a supplier

Denmark began licensing suppliers in their own right from 2025, rather than holding operators solely responsible for the games they carried. A B2B licence there runs on a fixed term, and the regulator publishes its holders, which means a supplier's Danish position is one of the more checkable in Europe.

The obligation that follows is ongoing rather than one-off: changes to ownership, to the technical platform, or to the games themselves have to be notified. A studio adding its tenth market is adding a tenth stream of that work, and it is the part that quietly determines whether small studios can keep expanding.

What our records show

We hold two licences for Kalamba Games. The Malta Gaming Authority B2B licence (MGA/B2B/861/2020) is at our highest tier, confirmed on the Authority's register. The Danish record sits a tier lower, from a published source, with no number.

We record it live in ten markets: Brazil, Colombia, Greece, Italy, Malta, the Netherlands, Portugal, Romania, Spain and Sweden. That is a wide European spread for a studio founded in 2016, working between Malta and Kraków, and it also operates BullsEye, its own RGS distribution platform — which is how a studio of that size reaches ten markets without ten integration projects.

What would move this up a tier. Spillemyndigheden publishes its licence holders. A direct register entry with a number would take our Danish record to independently verified.

If you are buying

A studio distributing through its own RGS is a single integration for you, whichever of its ten markets you operate in. That is the practical advantage worth asking about — more so than the market count, which tells you about their compliance team rather than about your build.

The follow-up question is which of its titles are certified in the specific market you operate in. A studio may hold a licence in ten places and have quite different catalogues available in each, because certification runs title by title rather than portfolio-wide. Ask for the list rather than the number.

Sources
  1. Kalamba Games